This is a stylized snub nose revolver that I created as a hard-surface weapon project to improve my modeling, texturing, and presentation workflow.
Software Used
Blender – Modeling & Rendering
Substance 3D Painter – Texturing
Marmoset - Render
VFX Creation - Blender
Workflow
High-quality hard surface modeling
Clean topology
PBR texturing
Optimized game-ready asset
Studio lighting and portfolio renders
Features
Detailed metallic finish
Realistic rubber grip with fine surface detail
Optimized geometry
PBR materials
Suitable for games, cinematics, and real-time rendering